Abstract
Chirp and his friends Squawk and Tweet love going on adventures together. Today, they've traded in their playhouse for a race car. Driving fast like the wind, the three friends are about to win their biggest, fastest race ever until — ERRT! — they hit a giant mud puddle and lose control of their car! How will Chirp, Squawk, and Tweet get back in the race? The Chirp books invite readers into a world of imagination where Chirp, Squawk, and Tweet work together to solve problems, using everyday objects and their limitless imaginations.